mardi 15 juillet 2008

Playing Gears Co-Op With Mark Rein [Gears Of War 2]

<p><img src="http://kotaku.com/assets/images/kotaku/2008/07/three.jpg"/></p><p>Four player co-op in Gears of War 2 would be too messy, the plot would fall apart, Mark Rein told me tonight as we sipped mojitos at the Ciudad restaurant.</p> <p>But he and Cliff Blezinski both know how much gamers thirst larger co-op experiences. So the development team set out to create something that would be just as fun as four player campaign co-op, but not as problematic.</p> <p>In Horde up to five players take on increasing large waves of locust, clearing rounds and scoring points until everyone dies. The idea is fairly straight forward and surprisingly fun.</p> <p>I was lucky enough to sit down with Rein and Blezinski and play through a couple of matches of Horde as they looked on. It only took a minute or two for Rein to start back seat playing, pointing out where enemies were and chastizing my skill, or lack of it, with a sniper rifle.</p> <p>"Head shot, head shot, you need to shoot him in the head."</p> <p>"You know what we say in our studio, take your time, and do it right."</p> <p>"Oh, you got him, OK you don't suck."</p> <p>At one point Rein, apparently frustrated with how slow I was reacting to his shouts, tried to grab the controller from me to revive one of my dying companions. I twisted free and brought my guy back to life.</p> <p>"It's fun isn't it," he asked as I continued to play.</p> <p>Lots.</p> <p></p> <br style="clear:both;"/> <img alt="" style="border:0;height:1px;width:1px;" border="0" src="http://www.pheedo.com/img.phdo?i=a4789bfd8f674c7177d96885591b744b" height="1" width="1"/>
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