samedi 22 mars 2008

Les Jeux De Syndicat Qui N'étaient jamais [ Syndicat

<p><img src="http://kotaku.com/assets/resources/2008/03/syndicateps2.jpg" class="postimg center" width="494" height="303" style="display:block;float:none;display:block;float:none;"/>Syndicate fans, this one's for you. After posting <a rel="nofollow" target="_blank" href="http://kotaku.com/370046/molyneux-talks-new-syndicate">a little something</a> on former Bullfrog boss Peter Molyneux's love of the series, we were contacted by a former Bullfrog and EA UK employee. This guy was nice enough to let us know that a new Syndicate game wouldn't be anything new. Indeed, over the years he says there have been "quite a number of attempts to get a new Syndicate game into production".</p>
<p>He says the first was another PC title, begun as soon as Dungeon Keeper 2 was wound up, though ultimately it went nowhere. There would later be several <em>more</em> attempts, none lasting more than a "few months", though one iteration <em>did</em> get a little deeper into production than the rest: a PS2 version, which was worked on for around a year. This would have featured a "free-roaming multi-tiered city", and would have been home to three factions: the Syndicates, a rebel group called the Freemen and the mysterious Hybrid.</p>
<p>While this and every other Syndicate project died in the water at EA, some remnants of them live on: our man points us towards the <a rel="nofollow" target="_blank" href="http://www.m-k-m.co.uk/">blog/portfolio of another former Bullfrog/EA UK employee Mike Man</a>, who's got some concept art for the PS2 title hosted on his site. Would certainly have been a different game to the Bullfrog Syndicate you grew up with, as you can see below.<br>
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